G4E - Rock Paper Toucan
Basic Coding in Godot 4 - Get Up and Running in This Easy-to-Learn Game Engine
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Welcome to 'Rock, Paper, Toucan': Your Starter's Guide to Godot 4!
Over the next couple of hours, we'll delve into the core concepts of the Godot engine and basic coding principles by creating a simple yet entertaining Rock, Paper, Scissors game. As we navigate the course, we'll explore the following:
- Uncover the structure and purpose of nodes and scenes, along with the dynamic concepts of inheritance and instancing.
- Navigate the functionality of groups and signals, forming the backbone of communication and organization within your game.
- Dive into the creative power of themes, a key tool in personalizing and enhancing your game's aesthetic appeal.
- Break down the role and application of functions and variables in coding, constructing the logical framework of your game.
- Explore the use of conditions in decision-making processes, a crucial aspect of your game mechanics.
- Understanding the practicality of arrays in handling data, is an essential skill in any coding project.
- Learn about the utility of export variables, a secret weapon in customizing your game's behaviour.
- Emphasize the importance of strict typing, a fundamental practice in maintaining code integrity and preventing errors.
Prepare for an engaging, hands-on learning experience that's not just about mastering the basics of Godot 4, but also about having a fantastic time while doing so!
Your Instructor
Hi! I'm Yann!
I'm one of the founders of Canopy Games.
I have a Masters of Science in Theatre Education degree from the City College of New York and a Bachelor of Arts degree in Drama and Theatre Arts from Goldsmith's College, University of London. I currently live in the UK where I teach on a variety of subjects (mostly online).
I'm a passionate advocate for quality education in all fields, and my pedagogy is routed in a "learner-centered" model. I love my cats, teaching, playing computer, board and card games, exploring forests and cooking.
Course Curriculum
Rock Paper Toucan
Available in
days
days
after you enroll
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StartWelcome To Godot (8:42)
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StartHello Godot - Intro To Functions (7:34)
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StartVariables (12:55)
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StartButtons! (7:11)
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StartSignals and Groups (17:54)
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StartConditions - If, Elif, Else (8:05)
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StartArrays and Random Integers (10:43)
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StartExport Variables and Strict Typing (7:06)
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StartTimers (6:43)
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Startshow() and hide() (4:59)
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Start...Lizard, Spock (9:26)
Bonus Video
Available in
days
days
after you enroll
Frequently Asked Questions
When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.